Initialize engine version: 5.0.1f1 (5a2e8fe35a68)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 640 (ID=0x124b)
    Vendor:   NVIDIA
    VRAM:     3003 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Tom\Desktop\Blodau_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Tom\Desktop\Blodau_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Tom\Desktop\Blodau_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Tom\Desktop\Blodau_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Tom\Desktop\Blodau_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Tom\Desktop\Blodau_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.039 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: C:\Users\Tom\Desktop\Blodau_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Tom\Desktop\Blodau_Data\Managed\System.dll (this message is harmless)
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1713)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 30e8 -> priority: 1 
  Thread -> id: 43d8 -> priority: 1 
